![]() Please credit me when you're gonna release your map! Thanks Gympie6 = - Credits - = - Cpt_johnson1 - Bamskater - Harry Bo21 - Fusorf - Alaurenc9 - ConvictioNDR - HitmanVere - Lilfria - Redspace200 - StevieWonder87 - Rollonmath - John_Banana - UGX, Treyarch and Activision - Beta testers: - Numan - AveSatanna - IamBear - K3nt - JayJiveCertified - Version: 1.1.0 - = - Credits - = Last Edit: January 30, 2023, 10:56:01 pm by gympie6 It could also be disabled in the rarity column. Q: Wunderfizz does not show one of the perks? A: Check if the perk is enabled and you're using a package that contains the perk. Q: I want to use the perk slot system for my map but where to start?: A: In "perk_example.map" there is a trigger near the pap vending machine with targetname: "vending_slot" You can also make your trigger_use and give it this targetname: "vending_slot" That's all, you can set the price and the starting amount of perk slots. It's seems supported since there is a scripter that tested this. Q: I want to add these perks to Der Reise, is that possible? A: This is possible but requires a lot of work to get it done. iwi images you just openup "gympie6_perks.iwd" go to images and replace them there. Q: I would like to replace the perk icon's, how can I do that? A: If you have the. Q: I would like to donate, where can I do that? A: You don't have to, this is my hobby and I like to give the community the perks that are missing on UGX. Q: What happends if I place more "perk_randomized.map" prefabs than the amount of perks I enabled for my map? A: It will randomize the locations and remove the onces that aren't necessary. The script will look for the perks that are enabled but missing and place the vending machines on those locations. Q: How does the randomized perk system work? A: You only need to place the "perk_randomized.map" prefabs around the map. Q: I have the 400 limit fx error, how can I solve this? A: The answer can be found in the readme, there I explained the things you can do to solve it. Ofcourse "MAPNAME" is the name of your map. You can rename it to "localized_MAPNAME". ![]() Q: I already have a file called: "localized_common", can I rename it to something else? A: The chance that something like this happens is very low. Place it in your mod, build it with the modbuilder and enjoy! Q: Can I combine "localized_MAPNAME" with: "localized_common"? A: Yes you can. Q: Do I need to rename: "localized_common"? A: No, the name is just fine. Q: Does this mod support the UGX MOD? A: No! If you want to use this perk mod you have reinstall your mod tools. (non-rounded numbers are difficult for cod to handle I guess) - Feature: Der Wunderfizz is added - Added Sniperbolt preedited scripts Q&A Q: I can't find the raw folder? A: Please download the modtools from: unpack everything into your Call of Duty: World at War folder After you have done that the folder should be there. (weapon cycling is already disabled lol) - Changed: perk_machine_change award is now 1 variable and value is set to 20. Fixed: In solo revive, the player should no longer be able to switch weapons when running out of ammo. Fixed: The game should no longer crash when a player is using "Dive to Prone", and buying a perk at the same time. Release notes 1.0.0 - Initial release 1.1.0 - Fixed: Deadshot laser was sometimes visible after completing or restarting the map. Please follow the video installation or read the "instructions" file in this mod pack to find the manual installation. By using this Product or otherwise accepting this Agreement and the Privacy Policy, you agree to be bound by this Agreement and the Privacy Policy and represent you satisfy all of the eligibility requirements below.Manual Install Tutorial: I am afraid that the topic editor currently has issues with showing code in this topic. If you do not agree with or wish to accept the terms of either this Agreement or the Privacy Policy then please do not use the Product. Please read and review both this Agreement and the Privacy Policy before using this Product. All rights not expressly granted to you are reserved by Activision and its licensors.Use of the Product is also subject to acceptance of Activision's Privacy Policy available at. ![]() You agree that your use of this Activision website, application ("App"), account, product, service or other property (including Service and/or Service Provided Content as defined below), including any patches, updates, and downloadable content associated with any App or other software (collectively "Product" or "Products"), shall be subject to the terms of this Agreement.
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